4 #include <glbinding/gl/types.h> 8 #include <globjects/globjects_api.h> 32 virtual bool isRenderBufferAttachment()
const override;
Encapsulates OpenGL render buffer objects.
Definition: Renderbuffer.h:18
The ref_ptr class provides the interface for a reference pointer.
Definition: LogMessageBuilder.h:20
Contains all the classes that wrap OpenGL functionality.
Wraps attachments to a FrameBufferObject.
Definition: FramebufferAttachment.h:29
ref_ptr< Renderbuffer > m_renderBuffer
Definition: AttachedRenderbuffer.h:38
Enables creation of arbitrary render targets that are not directly drawn on the screen.
Definition: Framebuffer.h:46
Wrapper of render buffer attachments of a frame buffer object.
Definition: AttachedRenderbuffer.h:27