#include <globjects/include/globjects/StateSetting.h>
§ StateSettingType() [1/2]
globjects::StateSettingType::StateSettingType |
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§ StateSettingType() [2/2]
globjects::StateSettingType::StateSettingType |
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void * |
functionIdentifier | ) |
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§ operator==()
bool globjects::StateSettingType::operator== |
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const StateSettingType & |
other | ) |
const |
§ hash()
std::size_t globjects::StateSettingType::hash |
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const |
§ specializeType()
void globjects::StateSettingType::specializeType |
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gl::GLenum |
subtype | ) |
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§ m_functionIdentifier
void* globjects::StateSettingType::m_functionIdentifier |
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protected |
§ m_subtypes
std::set<gl::GLenum> globjects::StateSettingType::m_subtypes |
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protected |
The documentation for this class was generated from the following file: