Capture の Player で特殊化できないバージョン. More...
#include <capture_.h>
Static Public Member Functions | |
template<class Action > | |
static void | generate (Player p, const NumEffectState &state, Square target, Action &action) |
static void | generate (Player P, const NumEffectState &state, Square target, MoveVector &out) |
static void | generate (const NumEffectState &state, Square target, MoveVector &out) |
template<class Action > | |
static void | generate1 (Player p, const NumEffectState &state, Square target, Action &action) |
static void | generate1 (Player P, const NumEffectState &state, Square target, MoveVector &out) |
template<class Action > | |
static void | escapeByCapture (Player p, const NumEffectState &state, Square target, Piece piece, Action &action) |
Capture の Player で特殊化できないバージョン.
Definition at line 49 of file capture_.h.
static void osl::move_generator::GenerateCapture::escapeByCapture | ( | Player | p, |
const NumEffectState & | state, | ||
Square | target, | ||
Piece | piece, | ||
Action & | action | ||
) | [inline, static] |
Definition at line 90 of file capture_.h.
References osl::BLACK, and target.
static void osl::move_generator::GenerateCapture::generate | ( | Player | p, |
const NumEffectState & | state, | ||
Square | target, | ||
Action & | action | ||
) | [inline, static] |
Definition at line 52 of file capture_.h.
References osl::BLACK, and target.
Referenced by generate().
static void osl::move_generator::GenerateCapture::generate | ( | Player | P, |
const NumEffectState & | state, | ||
Square | target, | ||
MoveVector & | out | ||
) | [inline, static] |
Definition at line 60 of file capture_.h.
References generate(), and store().
static void osl::move_generator::GenerateCapture::generate | ( | const NumEffectState & | state, |
Square | target, | ||
MoveVector & | out | ||
) | [inline, static] |
Definition at line 67 of file capture_.h.
References generate(), out, and target.
static void osl::move_generator::GenerateCapture::generate1 | ( | Player | p, |
const NumEffectState & | state, | ||
Square | target, | ||
Action & | action | ||
) | [inline, static] |
Definition at line 73 of file capture_.h.
References osl::BLACK, and target.
Referenced by osl::search::QuiescenceGenerator< P >::capture1(), and generate1().
static void osl::move_generator::GenerateCapture::generate1 | ( | Player | P, |
const NumEffectState & | state, | ||
Square | target, | ||
MoveVector & | out | ||
) | [inline, static] |
Definition at line 81 of file capture_.h.
References generate1(), and store().