Public Member Functions | |
State (const SimpleState &initial_state) | |
Public Attributes | |
HistoryState | state |
RepetitionCounter | counter |
MoveStack | move_history |
vector< int > | eval_stack |
Definition at line 19 of file gameState.cc.
osl::game_playing::GameState::State::State | ( | const SimpleState & | initial_state | ) | [inline] |
Definition at line 29 of file gameState.cc.
Definition at line 25 of file gameState.cc.
Referenced by osl::game_playing::GameState::generateMoves().
vector<int> osl::game_playing::GameState::State::eval_stack |
Definition at line 27 of file gameState.cc.
Definition at line 26 of file gameState.cc.
HistoryState osl::game_playing::GameState::State::state |
Definition at line 24 of file gameState.cc.
Referenced by osl::game_playing::GameState::generateMoves(), osl::game_playing::GameState::isIllegal(), and osl::game_playing::GameState::pushMove().