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osl::search::QuiescenceRecord Class Reference

QuiescenceSearch で表に保存するデータ More...

#include <quiescenceRecord.h>

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List of all members.

Public Member Functions

 QuiescenceRecord ()
 QuiescenceRecord (const QuiescenceRecord &src)
 copy constructor: copy everything except for mutex
QuiescenceRecordoperator= (const QuiescenceRecord &src)
template<Player Turn>
const Square8 sendOffSquare (const NumEffectState &state) const
const Square8 sendOffSquare (Player turn, const NumEffectState &state) const
int checkmateNodesLeft (int max)
int threatmateNodesLeft (int max)
int checkmateNodes () const
 今までに詰将棋で探したノード数
int threatmateNodes () const
void clear ()
void setStaticValue (StaticValueType type, int value, int depth, const QuiescenceThreat &t1=QuiescenceThreat(), const QuiescenceThreat &t2=QuiescenceThreat())
void setLowerBound (int depth, int bound, Move best_move)
void setUpperBound (int depth, int bound)
void setHistoryValue (int value)
void setHistoryValue (Move best_move, int value)
void addKillerMoves (const MoveVector &new_moves)
StaticValueType staticValueType () const
bool hasStaticValue () const
bool hasStaticValue (int &value, int &depth, StaticValueType &type) const
int staticValue () const
int staticValueDepth () const
int upperDepth () const
int lowerDepth () const
int upperBound () const
int lowerBound () const
const Move bestMove () const
int movesEmpty () const
int movesSizeLessThan (size_t n) const
int moves_size () const
void loadMoves (MoveVector &dst) const
void dump (std::ostream &) const
const QuiescenceThreat staticThreat (int index) const
void updateThreatmate (Player turn, const DualThreatmateState *parent, bool in_check)

Static Public Member Functions

static const char * toString (StaticValueType)

Friends

class SimpleHashRecord

Detailed Description

QuiescenceSearch で表に保存するデータ

Definition at line 137 of file quiescenceRecord.h.


Constructor & Destructor Documentation

Definition at line 147 of file quiescenceRecord.h.

copy constructor: copy everything except for mutex

Definition at line 153 of file quiescenceRecord.h.


Member Function Documentation

void osl::search::QuiescenceRecord::addKillerMoves ( const MoveVector &  new_moves) [inline]

今までに詰将棋で探したノード数

Definition at line 224 of file quiescenceRecord.h.

References osl::search::QuiescenceRecordBase::checkmate_nodes.

void osl::search::QuiescenceRecord::dump ( std::ostream &  os) const

Definition at line 12 of file quiescenceRecord.cc.

References osl::record::csa::show().

Referenced by osl::search::QuiescenceLog::pushMove().

bool osl::search::QuiescenceRecord::hasStaticValue ( int &  value,
int &  depth,
StaticValueType type 
) const [inline]
void osl::search::QuiescenceRecord::loadMoves ( MoveVector &  dst) const [inline]
int osl::search::QuiescenceRecord::movesSizeLessThan ( size_t  n) const [inline]
QuiescenceRecord& osl::search::QuiescenceRecord::operator= ( const QuiescenceRecord src) [inline]

Definition at line 157 of file quiescenceRecord.h.

template<Player Turn>
const Square8 osl::search::QuiescenceRecord::sendOffSquare ( const NumEffectState &  state) const [inline]
const Square8 osl::search::QuiescenceRecord::sendOffSquare ( Player  turn,
const NumEffectState &  state 
) const [inline]

Definition at line 182 of file quiescenceRecord.h.

References osl::BLACK.

void osl::search::QuiescenceRecord::setHistoryValue ( int  value) [inline]
void osl::search::QuiescenceRecord::setHistoryValue ( Move  best_move,
int  value 
) [inline]
void osl::search::QuiescenceRecord::setLowerBound ( int  depth,
int  bound,
Move  best_move 
) [inline]
void osl::search::QuiescenceRecord::setStaticValue ( StaticValueType  type,
int  value,
int  depth,
const QuiescenceThreat t1 = QuiescenceThreat(),
const QuiescenceThreat t2 = QuiescenceThreat() 
) [inline]
void osl::search::QuiescenceRecord::setUpperBound ( int  depth,
int  bound 
) [inline]
Parameters:
maxこのrecordで使って良いノード数
Returns:
詰めろ確認の詰将棋に使えるノード数を返す

Definition at line 210 of file quiescenceRecord.h.

References osl::eval::max(), SCOPED_LOCK_CHAR, and osl::search::QuiescenceRecordBase::threatmate_nodes.

Referenced by osl::search::QuiescenceSearch2< EvalT >::staticValue(), and osl::search::AlphaBeta2Tree< EvalT >::testThreatmate().

Definition at line 44 of file quiescenceRecord.cc.

void osl::search::QuiescenceRecord::updateThreatmate ( Player  turn,
const DualThreatmateState parent,
bool  in_check 
) [inline]

Friends And Related Function Documentation

friend class SimpleHashRecord [friend]

Definition at line 350 of file quiescenceRecord.h.


The documentation for this class was generated from the following files:
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