ESyS-Particle
4.0.1
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bonded elastic interaction between an edge in a 2d mesh and a particle More...
#include <BEdge2DInteraction.h>
Public Types | |
typedef BMesh2DIP | ParameterType |
typedef BMesh2DInteractionCpData | CheckPointable |
Used by PIS to save/load check-point data for objects of this type. |
Public Member Functions | |
BEdge2DInteraction () | |
BEdge2DInteraction (CParticle *, Edge2D *, BMesh2DIP, bool iflag=true) | |
virtual | ~BEdge2DInteraction () |
bool | isInner () |
virtual void | calcForces () |
bool | broken () |
virtual Vec3 | getPos () const |
int | getPid () const |
int | getTid () const |
virtual void | setPP (CParticle *part_p) |
virtual void | setTP (Edge2D *tri_p) |
Friends | |
class | TML_PackedMessageInterface |
bonded elastic interaction between an edge in a 2d mesh and a particle
BEdge2DInteraction::BEdge2DInteraction | ( | ) |
default constructor
BEdge2DInteraction::BEdge2DInteraction | ( | CParticle * | p, |
Edge2D * | e, | ||
BMesh2DIP | param, | ||
bool | iflag = true |
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constructor with parameters
p | a pointer to the particle |
e | a pointer to the triangle |
param | the interaction parameters |
iflag |
References Edge2D::toLocal(), and BasicCon::XDebug().
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virtual |
destructor
bool BEdge2DInteraction::broken | ( | ) |
return if the interaction is broken, i.e. the distance between particle and anchor point exceeds breaking distance, i.e. relative breaking distance x particle readius
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virtual |
calculate & apply forces
References CParticle::applyForce(), and Edge2D::toGlobal().