40 #ifdef CHECK_MEMORY_LEAKS
42 #endif // CHECK_MEMORY_LEAKS
49 :
FXMainWindow(a,
"SUMO-gui main window", NULL, NULL, DECOR_ALL, 20, 20, 600, 400),
50 myGLVisual(new FXGLVisual(a, VISUAL_DOUBLEBUFFER | VISUAL_STEREO)),
51 myAmGaming(false), myListInternal(false) {
54 getApp()->getNormalFont()->getFontDesc(fdesc);
55 fdesc.weight = FXFont::Bold;
58 myTopDock =
new FXDockSite(
this, LAYOUT_SIDE_TOP | LAYOUT_FILL_X);
59 myBottomDock =
new FXDockSite(
this, LAYOUT_SIDE_BOTTOM | LAYOUT_FILL_X);
60 myLeftDock =
new FXDockSite(
this, LAYOUT_SIDE_LEFT | LAYOUT_FILL_Y);
61 myRightDock =
new FXDockSite(
this, LAYOUT_SIDE_RIGHT | LAYOUT_FILL_Y);
107 std::vector<std::string>
109 std::vector<std::string> ret;
111 ret.push_back((*i)->getTitle().text());
120 if (std::string((*i)->getTitle().text()) ==
id) {