Structure containing the configuration for one shadow texture. More...
#include <OgreShadowTextureManager.h>
Public Member Functions | |
ShadowTextureConfig () | |
Public Attributes | |
unsigned int | width |
unsigned int | height |
PixelFormat | format |
unsigned int | fsaa |
uint16 | depthBufferPoolId |
Structure containing the configuration for one shadow texture.
Definition at line 52 of file OgreShadowTextureManager.h.
Definition at line 60 of file OgreShadowTextureManager.h.
Definition at line 58 of file OgreShadowTextureManager.h.
Definition at line 56 of file OgreShadowTextureManager.h.
unsigned int Ogre::ShadowTextureConfig::fsaa |
Definition at line 57 of file OgreShadowTextureManager.h.
unsigned int Ogre::ShadowTextureConfig::height |
Definition at line 55 of file OgreShadowTextureManager.h.
unsigned int Ogre::ShadowTextureConfig::width |
Definition at line 54 of file OgreShadowTextureManager.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:49:07