00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __GLPBRENDERTEXTURE_H__ 00030 #define __GLPBRENDERTEXTURE_H__ 00031 00032 #include "OgreGLRenderTexture.h" 00033 #include "OgreGLPBuffer.h" 00034 namespace Ogre { 00035 00038 class GLPBRTTManager; 00039 class _OgreGLExport GLPBRenderTexture: public GLRenderTexture 00040 { 00041 public: 00042 GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa); 00043 virtual ~GLPBRenderTexture(); 00044 00045 virtual void getCustomAttribute(const String& name, void* pData); 00046 protected: 00047 GLPBRTTManager *mManager; 00048 PixelComponentType mPBFormat; 00049 }; 00050 00053 class _OgreGLExport GLPBRTTManager: public GLRTTManager 00054 { 00055 public: 00056 GLPBRTTManager(GLSupport *support, RenderTarget *mainwindow); 00057 virtual ~GLPBRTTManager(); 00058 00061 virtual RenderTexture *createRenderTexture(const String &name, 00062 const GLSurfaceDesc &target, bool writeGamma, uint fsaa); 00063 00066 virtual bool checkFormat(PixelFormat format); 00067 00070 virtual void bind(RenderTarget *target); 00071 00074 virtual void unbind(RenderTarget *target); 00075 00078 void requestPBuffer(PixelComponentType ctype, size_t width, size_t height); 00079 00082 void releasePBuffer(PixelComponentType ctype); 00083 00086 GLContext *getContextFor(PixelComponentType ctype, size_t width, size_t height); 00087 protected: 00089 GLSupport *mSupport; 00091 RenderTarget *mMainWindow; 00093 GLContext *mMainContext; 00095 struct PBRef 00096 { 00097 PBRef(): pb(0),refcount(0) {} 00098 GLPBuffer* pb; 00099 size_t refcount; 00100 }; 00102 PBRef mPBuffers[PCT_COUNT]; 00103 }; 00104 } 00105 00106 #endif // __GLPBRENDERTEXTURE_H__
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 2012 21:48:50