Home | Download | Screen shots | Discussion | Documentation |
---|
Abstract base class for texture nodes. More...
#include <openvrml/node.h>
Public Member Functions | |
virtual | ~texture_node ()=0 throw () |
Destroy. | |
void | render_texture (viewer &v) |
Insert a texture into a viewer. | |
const openvrml::image & | image () const throw () |
The image. | |
bool | repeat_s () const throw () |
Get the flag indicating whether the texture should repeat in the S direction. | |
bool | repeat_t () const throw () |
Get the flag indicating whether the texture should repeat in the T direction. | |
![]() | |
virtual | ~node ()=0 throw () |
Destructor. | |
void | add_ref () const throw () |
Increment the reference count. | |
void | remove_ref () const throw () |
Decrement the reference count. | |
void | release () const throw () |
Decrement the reference count; destroy the instance if the count drops to zero. | |
size_t | use_count () const throw () |
The number of owning references to the instance. | |
const node_type & | type () const throw () |
The type information object for the node . | |
const std::string & | id () const throw () |
Retrieve the name of this node . | |
void | id (const std::string &node_id) throw ( std::bad_alloc ) |
Set the name of the node . | |
const openvrml::scope & | scope () const throw () |
Get the scope to which the node belongs. | |
openvrml::scene * | scene () const throw () |
Get the scene with which the node is associated. | |
const std::vector < boost::intrusive_ptr< node > > & | impl_nodes () const throw () |
Get the implementation nodes of a PROTO instance. | |
std::ostream & | print (std::ostream &out, size_t indent) const |
Pretty print. | |
void | initialize (openvrml::scene &scene, double timestamp) throw ( std::bad_alloc ) |
Initialize the node. | |
std::auto_ptr< field_value > | field (const std::string &id) const throw ( unsupported_interface , std::bad_alloc ) |
Generalized field accessor. | |
openvrml::event_listener & | event_listener (const std::string &id) throw ( unsupported_interface ) |
Get an event listener. | |
openvrml::event_emitter & | event_emitter (const std::string &id) throw ( unsupported_interface ) |
Get an event emitter. | |
void | shutdown (double timestamp) throw () |
Shut down the node. | |
bool | modified () const throw ( boost::thread_resource_error ) |
Determine whether the node has been modified. | |
void | modified (bool value) throw ( boost::thread_resource_error ) |
Set the modified flag. |
Protected Member Functions | |
texture_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw () | |
Construct. | |
![]() | |
node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw () | |
Construct. | |
boost::shared_mutex & | scene_mutex () |
The scene mutex. |
Private Member Functions | |
virtual texture_node * | to_texture () throw () |
Cast to a texture_node . | |
virtual void | do_render_texture (viewer &v) |
render_texture implementation. | |
virtual const openvrml::image & | do_image () const =0 throw () |
The image. | |
virtual bool | do_repeat_s () const =0 throw () |
Get the flag indicating whether the texture should repeat in the S direction. | |
virtual bool | do_repeat_t () const =0 throw () |
Get the flag indicating whether the texture should repeat in the T direction. |
Additional Inherited Members | |
![]() | |
static const boost::intrusive_ptr< node > | self_tag |
Special value used when initializing a script_node . | |
![]() | |
static void | emit_event (openvrml::event_emitter &emitter, double timestamp) throw ( std::bad_alloc ) |
Emit an event. | |
![]() | |
To * | node_cast (node *n) |
Downcast a node to one of the abstract node types. | |
void | intrusive_ptr_add_ref (const node *n) |
Increment the reference count. | |
void | intrusive_ptr_release (const node *n) |
Decrement the reference count. | |
bool | is_proto_instance (const node &n) |
Check whether a node is a PROTO instance. |
Abstract base class for texture nodes.
|
pure virtual |
Destroy.
|
protected |
Construct.
[in] | type | the node_type associated with the node . |
[in] | scope | the scope the node belongs to. |
void openvrml::texture_node::render_texture | ( | viewer & | v | ) |
Insert a texture into a viewer.
[in,out] | v | viewer. |
const openvrml::image & openvrml::texture_node::image | ( | ) | const throw () |
bool openvrml::texture_node::repeat_s | ( | ) | const throw () |
Get the flag indicating whether the texture should repeat in the S direction.
This function delegates to do_repeat_s
.
true
if the image should repeat in the S direction, false
otherwise. bool openvrml::texture_node::repeat_t | ( | ) | const throw () |
Get the flag indicating whether the texture should repeat in the T direction.
This function delegates to do_repeat_t
.
true
if the image should repeat in the T direction, false
otherwise.
|
privatevirtual |
Cast to a texture_node
.
texture_node
.
|
privatevirtual |
render_texture
implementation.
[in,out] | v | viewer. |
|
privatepure virtual |
The image.
|
privatepure virtual |
Get the flag indicating whether the texture should repeat in the S direction.
true
if the image should repeat in the S direction, false
otherwise.
|
privatepure virtual |
Get the flag indicating whether the texture should repeat in the T direction.
true
if the image should repeat in the T direction, false
otherwise.