openvrml::appearance_node Class Reference

Abstract base class for appearance nodes. More...

#include <openvrml/node.h>

Inheritance diagram for openvrml::appearance_node:

Public Member Functions

virtual ~appearance_node ()=0 throw ()
 Destroy.
void render_appearance (viewer &v, rendering_context context)
 Insert appearance when rendering.
const boost::intrusive_ptr
< node > & 
material () const throw ()
 Get the material node associated with this appearance node.
const boost::intrusive_ptr
< node > & 
texture () const throw ()
 Get the texture node associated with this appearance node.
const boost::intrusive_ptr
< node > & 
texture_transform () const throw ()
 Get the texture transform node associated with this appearance node.
- Public Member Functions inherited from openvrml::node
virtual ~node ()=0 throw ()
 Destructor.
void add_ref () const throw ()
 Increment the reference count.
void remove_ref () const throw ()
 Decrement the reference count.
void release () const throw ()
 Decrement the reference count; destroy the instance if the count drops to zero.
size_t use_count () const throw ()
 The number of owning references to the instance.
const node_typetype () const throw ()
 The type information object for the node.
const std::string & id () const throw ()
 Retrieve the name of this node.
void id (const std::string &node_id) throw ( std::bad_alloc )
 Set the name of the node.
const openvrml::scopescope () const throw ()
 Get the scope to which the node belongs.
openvrml::scenescene () const throw ()
 Get the scene with which the node is associated.
const std::vector
< boost::intrusive_ptr< node > > & 
impl_nodes () const throw ()
 Get the implementation nodes of a PROTO instance.
std::ostream & print (std::ostream &out, size_t indent) const
 Pretty print.
void initialize (openvrml::scene &scene, double timestamp) throw ( std::bad_alloc )
 Initialize the node.
std::auto_ptr< field_valuefield (const std::string &id) const throw ( unsupported_interface , std::bad_alloc )
 Generalized field accessor.
openvrml::event_listenerevent_listener (const std::string &id) throw ( unsupported_interface )
 Get an event listener.
openvrml::event_emitterevent_emitter (const std::string &id) throw ( unsupported_interface )
 Get an event emitter.
void shutdown (double timestamp) throw ()
 Shut down the node.
bool modified () const throw ( boost::thread_resource_error )
 Determine whether the node has been modified.
void modified (bool value) throw ( boost::thread_resource_error )
 Set the modified flag.

Protected Member Functions

 appearance_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw ()
 Construct.
- Protected Member Functions inherited from openvrml::node
 node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw ()
 Construct.
boost::shared_mutex & scene_mutex ()
 The scene mutex.

Private Member Functions

virtual appearance_nodeto_appearance () throw ()
 Cast to an appearance_node.
virtual const
boost::intrusive_ptr< node > & 
do_material () const =0 throw ()
 Get the material node associated with this appearance node.
virtual const
boost::intrusive_ptr< node > & 
do_texture () const =0 throw ()
 Get the texture node associated with this appearance node.
virtual const
boost::intrusive_ptr< node > & 
do_texture_transform () const =0 throw ()
 Get the texture transform node associated with this appearance node.
virtual void do_render_appearance (viewer &v, rendering_context context)
 render_appearance implementation.

Additional Inherited Members

- Static Public Attributes inherited from openvrml::node
static const
boost::intrusive_ptr< node
self_tag
 Special value used when initializing a script_node.
- Static Protected Member Functions inherited from openvrml::node
static void emit_event (openvrml::event_emitter &emitter, double timestamp) throw ( std::bad_alloc )
 Emit an event.

Detailed Description

Abstract base class for appearance nodes.

Constructor & Destructor Documentation

openvrml::appearance_node::~appearance_node ( ) throw ()
pure virtual

Destroy.

openvrml::appearance_node::appearance_node ( const node_type type,
const boost::shared_ptr< openvrml::scope > &  scope 
) throw ()
protected

Construct.

Parameters
[in]typethe node_type associated with the node.
[in]scopethe scope the node belongs to.

Member Function Documentation

void openvrml::appearance_node::render_appearance ( viewer v,
rendering_context  context 
)

Insert appearance when rendering.

Parameters
[in,out]vviewer.
[in]contextrendering_context.
const boost::intrusive_ptr< openvrml::node > & openvrml::appearance_node::material ( ) const throw ()

Get the material node associated with this appearance node.

Returns
the material_node associated with this appearance_node.
const boost::intrusive_ptr< openvrml::node > & openvrml::appearance_node::texture ( ) const throw ()

Get the texture node associated with this appearance node.

Returns
the texture_node associated with this appearance_node.
const boost::intrusive_ptr< openvrml::node > & openvrml::appearance_node::texture_transform ( ) const throw ()

Get the texture transform node associated with this appearance node.

Returns
the texture_transform_node associated with this appearance_node.
openvrml::appearance_node * openvrml::appearance_node::to_appearance ( ) throw ()
privatevirtual

Cast to an appearance_node.

Returns
a pointer to this appearance_node.
const boost::intrusive_ptr< openvrml::node > & openvrml::appearance_node::do_material ( ) const throw ()
privatepure virtual

Get the material node associated with this appearance node.

Returns
the material_node associated with this appearance_node.
const boost::intrusive_ptr< openvrml::node > & openvrml::appearance_node::do_texture ( ) const throw ()
privatepure virtual

Get the texture node associated with this appearance node.

Returns
the texture_node associated with this appearance_node.
const boost::intrusive_ptr< openvrml::node > & openvrml::appearance_node::do_texture_transform ( ) const throw ()
privatepure virtual

Get the texture transform node associated with this appearance node.

Returns
the texture_transform_node associated with this appearance_node.
void openvrml::appearance_node::do_render_appearance ( viewer v,
rendering_context  context 
)
privatevirtual

render_appearance implementation.

Parameters
[in,out]vviewer.
[in]contextrendering_context.