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A placeholder node_metatype
.
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#include <openvrml/node.h>
Public Member Functions | |
null_node_metatype (openvrml::browser &browser) throw () | |
Construct. | |
virtual | ~null_node_metatype () throw () |
Destroy. | |
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virtual | ~node_metatype ()=0 throw () |
Destructor. | |
const node_metatype_id & | id () const throw () |
Identifier. | |
openvrml::browser & | browser () const throw () |
The browser associated with this node_metatype . | |
void | initialize (viewpoint_node *initial_viewpoint, double time) throw () |
node_metatype -specific initialization. | |
void | render (viewer &v) const throw () |
node_metatype -specific rendering. | |
const boost::shared_ptr < node_type > | create_type (const std::string &id, const node_interface_set &interfaces) throw ( unsupported_interface , std::bad_alloc ) |
Create a new node_type . | |
void | shutdown (double time) throw () |
Shut down. |
Private Member Functions | |
virtual const boost::shared_ptr< node_type > | do_create_type (const std::string &id, const node_interface_set &interfaces) const throw () |
Do not call. |
Additional Inherited Members | |
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node_metatype (const node_metatype_id &id, openvrml::browser &b) throw () | |
Constructor. |
A placeholder node_metatype
.
The null_node_metatype
is provided for convenience for the uncommon (but not inconceivable) situation where one needs something that acts like a node
, yet isn't a full-fleged node with proper node_metatype
and node_type
implementations.
|
explicit |
Construct.
browser | a browser . |
|
virtual |
Destroy.
|
privatevirtual |
Do not call.