com.vividsolutions.jts.operation.overlay.snap
public class GeometrySnapper extends java.lang.Object
Geometry
to another Geometry's vertices.
Improves robustness for overlay operations, by eliminating
nearly parallel edges (which cause problems during noding and intersection calculation).Constructor and Description |
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GeometrySnapper(Geometry srcGeom)
Creates a new snapper acting on the given geometry
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Modifier and Type | Method and Description |
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static double |
computeOverlaySnapTolerance(Geometry g)
Estimates the snap tolerance for a Geometry, taking into account its precision model.
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static double |
computeOverlaySnapTolerance(Geometry g0,
Geometry g1) |
static double |
computeSizeBasedSnapTolerance(Geometry g) |
Coordinate[] |
extractTargetCoordinates(Geometry g) |
static Geometry[] |
snap(Geometry g0,
Geometry g1,
double snapTolerance)
Snaps two geometries together with a given tolerance.
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Geometry |
snapTo(Geometry snapGeom,
double snapTolerance)
Snaps the vertices in the component
LineString s
of the source geometry
to the vertices of the given snap geometry. |
public GeometrySnapper(Geometry srcGeom)
srcGeom
- the geometry to snappublic static double computeOverlaySnapTolerance(Geometry g)
g
- a Geometrypublic static double computeSizeBasedSnapTolerance(Geometry g)
public static double computeOverlaySnapTolerance(Geometry g0, Geometry g1)
public static Geometry[] snap(Geometry g0, Geometry g1, double snapTolerance)
g0
- a geometry to snapg1
- a geometry to snapsnapTolerance
- the tolerance to usepublic Geometry snapTo(Geometry snapGeom, double snapTolerance)
LineString
s
of the source geometry
to the vertices of the given snap geometry.snapGeom
- a geometry to snap the source topublic Coordinate[] extractTargetCoordinates(Geometry g)