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include
geos
algorithm
BoundaryNodeRule.h
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/**********************************************************************
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* $Id: BoundaryNodeRule.h 3262 2011-03-04 16:30:48Z strk $
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*
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* GEOS - Geometry Engine Open Source
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* http://geos.refractions.net
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*
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* Copyright (C) 2009 Sandro Santilli <strk@keybit.net>
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*
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* This is free software; you can redistribute and/or modify it under
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* the terms of the GNU Lesser General Public Licence as published
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* by the Free Software Foundation.
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* See the COPYING file for more information.
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*
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**********************************************************************
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*
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* Last port: algorithm/BoundaryNodeRule.java rev 1.4 (JTS-1.10)
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*
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**********************************************************************/
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#ifndef GEOS_ALGORITHM_BOUNDARYNODERULE_H
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#define GEOS_ALGORITHM_BOUNDARYNODERULE_H
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#include <geos/export.h>
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// Forward declarations
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// ...
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namespace
geos {
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namespace
algorithm {
// geos::algorithm
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class
GEOS_DLL
BoundaryNodeRule
{
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public
:
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// virtual classes should always have a virtual destructor..
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virtual
~
BoundaryNodeRule
() {}
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virtual
bool
isInBoundary(
int
boundaryCount)
const
=0;
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static
const
BoundaryNodeRule
&
MOD2_BOUNDARY_RULE
;
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static
const
BoundaryNodeRule
&
ENDPOINT_BOUNDARY_RULE
;
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static
const
BoundaryNodeRule
&
MULTIVALENT_ENDPOINT_BOUNDARY_RULE
;
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static
const
BoundaryNodeRule
&
MONOVALENT_ENDPOINT_BOUNDARY_RULE
;
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static
const
BoundaryNodeRule
&
OGC_SFS_BOUNDARY_RULE
;
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};
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}
// namespace geos::algorithm
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}
// namespace geos
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#endif // GEOS_ALGORITHM_BOUNDARYNODERULE_H
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