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Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Static Protected Member Functions | List of all members
SoAntiSquish Class Reference

The SoAntiSquish class is used to reset to uniform scaling.When traversed, this node replaces the scale vector of the matrix with uniform values, based on one of the SoAntiSquish::Sizing strategies. More...

#include <Inventor/nodes/SoAntiSquish.h>

Inheritance diagram for SoAntiSquish:
SoTransformation SoNode SoFieldContainer SoBase

Public Types

enum  Sizing {
  X, Y, Z, AVERAGE_DIMENSION,
  BIGGEST_DIMENSION, SMALLEST_DIMENSION, LONGEST_DIAGONAL
}

Public Member Functions

virtual SoType getTypeId (void) const
 SoAntiSquish (void)
void recalc (void)
virtual void doAction (SoAction *action)

Static Public Member Functions

static SoType getClassTypeId (void)
static void initClass (void)

Public Attributes

SoSFEnum sizing
SoSFBool recalcAlways

Protected Member Functions

virtual const SoFieldDatagetFieldData (void) const
virtual ~SoAntiSquish ()
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void pick (SoPickAction *action)
SbMatrix getUnsquishingMatrix (const SbMatrix &squishedmatrix, const SbBool calcinverse, SbMatrix &getinverse)
- Protected Member Functions inherited from SoTransformation
 SoTransformation (void)
virtual ~SoTransformation ()
- Protected Member Functions inherited from SoNode
 SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
virtual ~SoFieldContainer ()
- Protected Member Functions inherited from SoBase
 SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)

Additional Inherited Members

- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
- Protected Attributes inherited from SoNode
uint32_t uniqueId
- Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1
static int nextActionMethodIndex = 0

Detailed Description

The SoAntiSquish class is used to reset to uniform scaling.

When traversed, this node replaces the scale vector of the matrix with uniform values, based on one of the SoAntiSquish::Sizing strategies.

This node is for instance used by manipulators to retain the shape of their dragger geometries when set up within the influence of an SoSurroundScale node (which can yield nonuniform scale-vectors in the current state transformation matrix).

FILE FORMAT/DEFAULTS:

AntiSquish {
sizing AVERAGE_DIMENSION
}
See Also
SoSurroundScale for a usage example.

Member Enumeration Documentation

Different strategies for "unsquishing" a scale. Values are used by the SoAntiSquish::sizing field.

Constructor & Destructor Documentation

SoAntiSquish::SoAntiSquish ( void  )

Constructor.

SoAntiSquish::~SoAntiSquish ( )
protectedvirtual

Destructor.

Member Function Documentation

SoType SoAntiSquish::getClassTypeId ( void  )
static

This static method returns the SoType object associated with objects of this class.

Reimplemented from SoTransformation.

SoType SoAntiSquish::getTypeId ( void  ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoTransformation.

const SoFieldData ** SoAntiSquish::getFieldDataPtr ( void  )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented from SoTransformation.

const SoFieldData * SoAntiSquish::getFieldData ( void  ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoTransformation.

void SoAntiSquish::initClass ( void  )
static

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoTransformation.

void SoAntiSquish::recalc ( void  )

If SoAntiSquish::recalcAlways has been set to FALSE, you must call this method whenever the transformations before this node in the graph has changed.

See Also
SoAntiSquish::recalcAlways
void SoAntiSquish::doAction ( SoAction action)
virtual

Accumulates an "unsquishing" matrix on top of the current model matrix.

Reimplemented from SoNode.

void SoAntiSquish::callback ( SoCallbackAction action)
protectedvirtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

void SoAntiSquish::GLRender ( SoGLRenderAction action)
protectedvirtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoAntiSquish::getBoundingBox ( SoGetBoundingBoxAction action)
protectedvirtual

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

void SoAntiSquish::getMatrix ( SoGetMatrixAction action)
protectedvirtual

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoNode.

void SoAntiSquish::pick ( SoPickAction action)
protectedvirtual

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

SbMatrix SoAntiSquish::getUnsquishingMatrix ( const SbMatrix squishedmatrix,
const SbBool  calcinverse,
SbMatrix getinverse 
)
protected

Calculate and return the matrix needed to "unsquish" the squishedmatrix.

If calcinverse is TRUE, store the inverse of the unsquishmatrix in getinverse.

Member Data Documentation

SoSFEnum SoAntiSquish::sizing

The current "unsquish" strategy. Default value is SoAntiSquish::AVERAGE_DIMENSION.

SoSFBool SoAntiSquish::recalcAlways

Whether to automatically have the unsquishing parameters recalculated for every traversal. Default value is TRUE.

You can set this to FALSE and manually invoke SoAntiSquish::recalc() if you need closer control of the geometry influenced by this node.


The documentation for this class was generated from the following files:

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.

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