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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
SoGLTextureEnabledElement Class Reference

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not. More...

#include <Inventor/elements/SoGLTextureEnabledElement.h>

Inheritance diagram for SoGLTextureEnabledElement:
SoTextureEnabledElement SoInt32Element SoElement

Public Types

enum  Mode { DISABLED, TEXTURE2D, RECTANGLE, CUBEMAP }

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual void setElt (int32_t value)
 FIXME: write doc.

Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const SbBool enabled)
static void set (SoState *const state, const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)
static void enableRectangle (SoState *state, SoNode *node)
static void enableCubeMap (SoState *state, SoNode *node)
static Mode getMode (SoState *state)

Protected Member Functions

virtual ~SoGLTextureEnabledElement ()
- Protected Member Functions inherited from SoTextureEnabledElement
virtual ~SoTextureEnabledElement ()

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *const state, const int stackIndex)
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
static int createStackIndex (const SoType id)
- Protected Attributes inherited from SoInt32Element
int32_t data
- Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeListstackToType

Detailed Description

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.

The SoGTexture3EnabledElement class is a an element which stores whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

See Also
SoGLTexture3EnabledElement
SoTextureEnabledElement
Since
Coin 2.0
TGS Inventor 2.6

Constructor & Destructor Documentation

SoGLTextureEnabledElement::~SoGLTextureEnabledElement ( void  )
protectedvirtual

The destructor.

Member Function Documentation

SoType SoGLTextureEnabledElement::getClassTypeId ( void  )
static

This static method returns the class type.

Reimplemented from SoTextureEnabledElement.

int SoGLTextureEnabledElement::getClassStackIndex ( void  )
static

This static method returns the state stack index for the class.

Reimplemented from SoTextureEnabledElement.

void * SoGLTextureEnabledElement::createInstance ( void  )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::initClass ( void  )
static

Initialize relevant common data for all instances, like the type system.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::push ( SoState state)
virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

void SoGLTextureEnabledElement::pop ( SoState state,
const SoElement prevTopElement 
)
virtual

This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.

Override this method if you need to copy some state information from the previous top of stack.

Reimplemented from SoElement.

void SoGLTextureEnabledElement::set ( SoState *const  state,
SoNode *const  node,
const SbBool  enabled 
)
static

Sets the state of this element.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::set ( SoState *const  state,
const SbBool  enabled 
)
static

Sets the state of the element.

SbBool SoGLTextureEnabledElement::get ( SoState *const  state)
static

Return current state of this element.

Reimplemented from SoTextureEnabledElement.

SbBool SoGLTextureEnabledElement::getDefault ( void  )
static

Returns default state of this element (FALSE).

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::enableRectangle ( SoState state,
SoNode node 
)
static

Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it's enabled earlier.

Since
Coin 2.2
void SoGLTextureEnabledElement::enableCubeMap ( SoState state,
SoNode node 
)
static

Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it's enabled earlier.

SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode ( SoState state)
static

Returns the current texture mode.


The documentation for this class was generated from the following files:

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